PDF version, Soft version, APP version
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Autodesk Maya12-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Rendering | - Describe Raytrace and Scanline quality settings - Describe Render Preview functionality within IPR - Identify rendering settings changed by the NTSC preset |
| Topic 2: User Interface and Scene Management | - Display Safe Frames - Understand the purpose and benefits of freezing transformation data - Configure the viewport and use ViewCube navigation |
| Topic 3: Scene Assembly and Pipeline Integration | - Improve scene organization using Search and Rename - Import files while preserving scene data |
| Topic 4: Cameras | - Explain Near and Far Clip Plane for cameras - Identify controls for transforming the camera |
| Topic 5: Effects | - Identify OpticalFX attributes |
| Topic 6: Animation | - Constrain an object to a path - Edit animation curves using the Graph Editor |
| Topic 7: Compositing | - Composite multiple render layers |
| Topic 8: Scripting | - Add syntax to a script |
| Topic 9: Rigging and Setup | - Describe options for using the Blend Shape deformer - Identify options for editing Smooth Skin - Identify options for editing Rigid Skin |
| Topic 10: Modeling | - Identify Boolean operation types - Explain edge loop modeling workflow - Identify subdivision surface modeling workflow |
| Topic 11: Lighting | - Use Look Through Selected for light placement - Describe focus attributes of lights - Identify the specular component of a light |
| Topic 12: Materials and Shading | - Fix textures on deforming surfaces - Identify Blinn specular shading attributes - Apply 2D textures |
| Topic 13: Dynamics and Simulation | - Control soft body simulation - Describe soft body behavior |


